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Steve Hinan presents

Bluff the Ghost

Game Design Document

Pitch

Gus is a tired doorman ghost guarding a door. Type an excuse. He answers in one short line: ADMIT or DENY. Talk your way past three doors.

How it plays

LevelGusWhat he wants
1Bored GusEntertain him. Funny or clever beats boring.
2Suspicious GusReal details: names, places, times.
3Word-Hater GusDo not say his hated word. The game tells you the word.

Controls

Characters

Gus, the doorman ghost: bow tie, glowing key, one heavy door. Three moods across the levels: bored, suspicious, irritable.

Art and Audio

Status

Playable now at /bluff-the-ghost/.

Later